![]() Silage is still not possible by sending 2 workers: one in the forage harvester, the other as a follower with a trailer. Farming Simulator 19 includes large equipment, with tools with a large working width, and artificial intelligence is not at all adapted to their use. Worse, the workers are most of the time unable to manage the reliefs of the edge of the plot, falling into the void with the material. ![]() Many players expected a significant development, it is not. All you have to do is bring the equipment to the edge of the field to be able to activate an employee on a task. They are always present and ready to get their hands dirty, the workers in Farming Simulator 19 work like their “ancestors” in version 17. You will be able to do your own ETA in single player mode! Very well received from Giants Software! With or without your gear, missions are added as you play. To get the job done, you must either use your equipment or rent it. Ideal to break a little routine and to make pocket money. ![]() Transport, spreading, harvesting,… this menu is automatically enhanced as you play. Today FS 19 goes further by offering, directly in the game interface, a mission menu. It was enough to come to a plot and be offered a job. Well-modeled architectures on the Fellsbrunn map.įarming Simulator 17 had already taken a big step forward to allow new players to learn how to play by completing missions. If the idea is excellent, in practice we very often find ourselves unable to place the building or the silo where we want it because the game engine does not manage to level the ground correctly, the slopes being too important. Just say where you want to place your building, the game automatically adapts the relief of the map. How? 'Or' What ? Quite simply through the “boutique” menu. Whether you choose one or the other, you will need to decorate it and place your stables, meadows, and other storage silos. Hilly, colorful, full of details (garbage cans, buildings under construction, etc.), the 2 maps are absolutely magnificent (with a preference for the USA map). Both radically contrast with the backgrounds of the previous episode. Estancia Lapacho, from the FS 17 Platinum DLC, should return in a revamped version via the game's modhub. In this mode, you will discover, from the start, one of the new features of Farming Simulator 19: placeable buildings.Īt the time of writing, only 2 cards are playable: Ravenport, an American card, and Fellsbrunn, a German card. This is the most difficult mode in the game, and we were expecting it! Half-created mapsįor the old players that we are - if you are on, there is a good chance that you are also part of it - it is the mode "Manager of the farm" which makes us the eye. In the second, you go with… NOTHING, and you have to complete missions as a worker to prosper. ![]() In the first, you have a large financial capital and you have to buy your land, your equipment, and set up your farms. ![]() But this version 19 also offers, for the most experienced, 2 new game modes: "Farm manager" and "Starting from zero". In short, since this mode has proven itself, it would have been a shame to exclude it. You start with equipment, a farm, silos, and buildings already integrated into the map you are going to play on. Giants always thinks of the young players of his title Pegi 3, with a "New farmer" mode which is none other than the default game mode of Farming Simulator 17. Once your farmer is well defined, it's time for the game mode. Rolled up shirt, jeans, cap with countless logos and sunglasses: the wide choice of combinations should satisfy most non-agri gamers. Here, no work coats or rubber boots: your modern day farmer has class. This is one of the novelties of FS 19, you must now, like a competing title made in Poland, customize your farmer. ![]()
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